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1. Artificial intelligence for games / Ian Millington and John Funge.

by Millington, Ian | Funge, John David, 1968-.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Burlington, MA : Morgan Kaufmann/Elsevier, c2009Availability: Items available for loan: [Call number: QA76.76.C67.M54 2009] (1).
2. Game AI pro 360. Guide to tactics and strategy / [edited] by Steve Rabin.

by Rabin, Steve [editor.].

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Boca Raton : CRC Press, [2019]Online access: Taylor & Francis | OCLC metadata license agreement Availability: No items available
3. Game audio programming. [volume] 3 : principles and practices / edited by Guy Somberg.

by Somberg, Guy [editor.].

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Boca Raton, FL : CRC Press, 2021Copyright date: ©2021Online access: Taylor & Francis | OCLC metadata license agreement Availability: No items available
4. PATTERN LANGUAGE FOR GAME DESIGN.

by Barney, Christopher William.

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: [Place of publication not identified] : CRC PRESS, 2020Online access: Taylor & Francis | OCLC metadata license agreement Availability: No items available
5. Games as Texts : A Practical Application of Textual Analysis to Games / Alayna M. Cole, Dakoda Barker.

by Cole, Alayna M [author.] | Barker, Dakoda [author.].

Edition: 1st edition.Material type: book Book; Format: available online remote; Literary form: Not fiction ; Audience: General; Publisher: Boca Raton : CRC Press, 2020Online access: Taylor & Francis | OCLC metadata license agreement Availability: No items available
6. Playing the crusades / edited by Robert Houghton.

by Houghton, Robert (Robert E.) [editor.].

Material type: book Book; Format: available online remote; Literary form: Not fiction ; Audience: Adult; Publisher: Abingdon, Oxon ; New York, NY : Routledge, 2021Copyright date: ©2021Online access: Taylor & Francis | OCLC metadata license agreement Availability: No items available
7. The digital gaming handbook / edited by Roberto Dillon.

by Dillon, Roberto [editor.].

Edition: First edition.Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Boca Raton : CRC Press, 2020Online access: Taylor & Francis | OCLC metadata license agreement Availability: No items available
8. Game AI pro 360. Guide to character behavior / [edited] by Steve Rabin.

by Rabin, Steve [editor.].

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Boca Raton : CRC Press, 2020Online access: Taylor & Francis | OCLC metadata license agreement Availability: No items available
9. Game AI Pro 360. Guide to movement and pathfinding / [edited] by Steve Rabin.

by Rabin, Steve [editor.].

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Boca Raton : CRC Press, 2020Online access: Taylor & Francis | OCLC metadata license agreement Availability: No items available
10. Game AI Pro 360. Guide to architecture / [edited] by Steve Rabin.

by Rabin, Steve [editor.].

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Boca Raton : CRC Press, 2020Online access: Taylor & Francis | OCLC metadata license agreement Availability: No items available
11. 2D Game development with Unity.

by Lanzinger, Franz.

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Boca Raton, FL : CRC Press, 2020Online access: Taylor & Francis | OCLC metadata license agreement Availability: No items available
12. C# Game Programming Cookbook for Unity 3D / Jeff W. Murray.

by Murray, Jeff W [author.].

Edition: Second edition.Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Boca Raton, FL : CRC Press, 2021Copyright date: ©2021Online access: Taylor & Francis | OCLC metadata license agreement Availability: No items available

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