000 01076nam a22003375i 4500
001 978-1-4302-3127-1
003 DE-He213
005 20130515021002.0
007 cr nn 008mamaa
008 110826s2010 xxu| s |||| 0|eng d
020 _a9781430231271
_9978-1-4302-3127-1
024 7 _a10.1007/978-1-4302-3127-1
_2doi
050 4 _aT385
072 7 _aUML
_2bicssc
072 7 _aCOM012000
_2bisacsh
082 0 4 _a006.6
_223
100 1 _aFlavell, Lance.
245 1 0 _aBeginning Blender
_h[electronic resource] :
_bOpen Source 3D Modeling, Animation, and Game Design /
_cby Lance Flavell.
260 _aBerkeley, CA :
_bApress,
_c2010.
300 _bdigital.
650 0 _aComputer science.
650 0 _aComputer graphics.
650 1 4 _aComputer Science.
650 2 4 _aComputer Graphics.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9781430231264
856 4 0 _uhttp://dx.doi.org/10.1007/978-1-4302-3127-1
912 _aZDB-2-CWD
999 _c72310
_d72310