000 | 01305nam a22003735i 4500 | ||
---|---|---|---|
001 | 978-1-4302-1818-0 | ||
003 | DE-He213 | ||
005 | 20130515020950.0 | ||
007 | cr nn 008mamaa | ||
008 | 100301s2009 xxu| s |||| 0|eng d | ||
020 |
_a9781430218180 _9978-1-4302-1818-0 |
||
024 | 7 |
_a10.1007/978-1-4302-1818-0 _2doi |
|
050 | 4 | _aQA76.7-76.73 | |
050 | 4 | _aQA76.76.C65 | |
072 | 7 |
_aUMX _2bicssc |
|
072 | 7 |
_aCOM051010 _2bisacsh |
|
082 | 0 | 4 |
_a005.13 _223 |
100 | 1 | _aLobão, Alexandre Santos. | |
245 | 1 | 0 |
_aBeginning XNA 3.0 Game Programming _h[electronic resource] : _bFrom Novice to Professional / _cby Alexandre Santos Lobão, Bruno Evangelista, José Antonio Leal de Farias, Riemer Grootjans. |
260 |
_aBerkeley, CA : _bApress, _c2009. |
||
300 | _bdigital. | ||
650 | 0 | _aComputer science. | |
650 | 1 | 4 | _aComputer Science. |
650 | 2 | 4 | _aProgramming Languages, Compilers, Interpreters. |
700 | 1 | _aEvangelista, Bruno. | |
700 | 1 | _aLeal de Farias, José Antonio. | |
700 | 1 | _aGrootjans, Riemer. | |
710 | 2 | _aSpringerLink (Online service) | |
773 | 0 | _tSpringer eBooks | |
776 | 0 | 8 |
_iPrinted edition: _z9781430218173 |
856 | 4 | 0 | _uhttp://dx.doi.org/10.1007/978-1-4302-1818-0 |
912 | _aZDB-2-CWD | ||
999 |
_c72056 _d72056 |