000 01305nam a22003735i 4500
001 978-1-4302-1818-0
003 DE-He213
005 20130515020950.0
007 cr nn 008mamaa
008 100301s2009 xxu| s |||| 0|eng d
020 _a9781430218180
_9978-1-4302-1818-0
024 7 _a10.1007/978-1-4302-1818-0
_2doi
050 4 _aQA76.7-76.73
050 4 _aQA76.76.C65
072 7 _aUMX
_2bicssc
072 7 _aCOM051010
_2bisacsh
082 0 4 _a005.13
_223
100 1 _aLobão, Alexandre Santos.
245 1 0 _aBeginning XNA 3.0 Game Programming
_h[electronic resource] :
_bFrom Novice to Professional /
_cby Alexandre Santos Lobão, Bruno Evangelista, José Antonio Leal de Farias, Riemer Grootjans.
260 _aBerkeley, CA :
_bApress,
_c2009.
300 _bdigital.
650 0 _aComputer science.
650 1 4 _aComputer Science.
650 2 4 _aProgramming Languages, Compilers, Interpreters.
700 1 _aEvangelista, Bruno.
700 1 _aLeal de Farias, José Antonio.
700 1 _aGrootjans, Riemer.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9781430218173
856 4 0 _uhttp://dx.doi.org/10.1007/978-1-4302-1818-0
912 _aZDB-2-CWD
999 _c72056
_d72056