000 | 01391nam a22004335i 4500 | ||
---|---|---|---|
001 | 978-0-387-75807-7 | ||
003 | DE-He213 | ||
005 | 20130515020559.0 | ||
007 | cr nn 008mamaa | ||
008 | 100301s2008 xxu| s |||| 0|eng d | ||
020 |
_a9780387758077 _9978-0-387-75807-7 |
||
024 | 7 |
_a10.1007/978-0-387-75807 _2doi |
|
050 | 4 | _aT385 | |
050 | 4 | _aTA1637-1638 | |
050 | 4 | _aTK7882.P3 | |
072 | 7 |
_aUYQV _2bicssc |
|
072 | 7 |
_aCOM016000 _2bisacsh |
|
082 | 0 | 4 |
_a006.6 _223 |
100 | 1 | _aIkeuchi, Katsushi. | |
245 | 1 | 0 |
_aDigitally Archiving Cultural Objects _h[electronic resource] / _cby Katsushi Ikeuchi, Daisuke Miyazaki. |
260 |
_aBoston, MA : _bSpringer US, _c2008. |
||
300 | _bdigital. | ||
650 | 0 | _aComputer science. | |
650 | 0 | _aElectronic data processing. | |
650 | 0 | _aComputer simulation. | |
650 | 0 | _aComputer vision. | |
650 | 1 | 4 | _aComputer Science. |
650 | 2 | 4 | _aComputer Imaging, Vision, Pattern Recognition and Graphics. |
650 | 2 | 4 | _aImage Processing and Computer Vision. |
650 | 2 | 4 | _aComputing Methodologies. |
650 | 2 | 4 | _aSimulation and Modeling. |
700 | 1 | _aMiyazaki, Daisuke. | |
710 | 2 | _aSpringerLink (Online service) | |
773 | 0 | _tSpringer eBooks | |
776 | 0 | 8 |
_iPrinted edition: _z9780387758060 |
856 | 4 | 0 | _uhttp://dx.doi.org/10.1007/978-0-387-75807 |
912 | _aZDB-2-SCS | ||
999 |
_c68009 _d68009 |