000 01187nam a22003855i 4500
001 978-0-387-26904-7
003 DE-He213
005 20130515020414.0
007 cr nn 008mamaa
008 100301s2005 xxu| s |||| 0|eng d
020 _a9780387269047
_9978-0-387-26904-7
024 7 _a10.1007/b138279
_2doi
050 4 _aT385
072 7 _aUML
_2bicssc
072 7 _aCOM012000
_2bisacsh
082 0 4 _a006.6
_223
100 1 _aPark, John Edgar.
245 1 0 _aUnderstanding 3D Animation Using Maya
_h[electronic resource] /
_cby John Edgar Park.
260 _aNew York, NY :
_bSpringer New York,
_c2005.
300 _bdigital.
650 0 _aComputer science.
650 0 _aComputer graphics.
650 0 _aComputer vision.
650 0 _aOptical pattern recognition.
650 1 4 _aComputer Science.
650 2 4 _aComputer Graphics.
650 2 4 _aImage Processing and Computer Vision.
650 2 4 _aPattern Recognition.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9780387001760
856 4 0 _uhttp://dx.doi.org/10.1007/b138279
912 _aZDB-2-SCS
999 _c66123
_d66123