000 02155nam a22004935i 4500
001 978-3-642-13974-1
003 DE-He213
005 20140220084540.0
007 cr nn 008mamaa
008 100904s2010 gw | s |||| 0|eng d
020 _a9783642139741
_9978-3-642-13974-1
024 7 _a10.1007/978-3-642-13974-1
_2doi
050 4 _aQ342
072 7 _aUYQ
_2bicssc
072 7 _aCOM004000
_2bisacsh
082 0 4 _a006.3
_223
100 1 _aAllerkamp, Dennis.
_eauthor.
245 1 0 _aTactile Perception of Textiles in a Virtual-Reality System
_h[electronic resource] /
_cby Dennis Allerkamp.
264 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg,
_c2010.
300 _a130p. 72 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aCognitive Systems Monographs,
_x1867-4925 ;
_v10
505 0 _aHuman Perception -- Devices for Tactile Simulation -- Generation of Virtual Surfaces -- Tactile Rendering -- Summary and Outlook.
520 _aVirtual Reality (VR) has a lot of applications ranging from entertainment to mechanical design and medical training. VR systems are often used in training situations where training in a real environment would be inappropriate and possibly even dangerous. This work was part of the EU funded HAPTEX project, which aimed at developing a VR system for the visual and haptic presentation of textiles.
650 0 _aEngineering.
650 0 _aTextile industry.
650 0 _aArtificial intelligence.
650 0 _aConsciousness.
650 1 4 _aEngineering.
650 2 4 _aComputational Intelligence.
650 2 4 _aArtificial Intelligence (incl. Robotics).
650 2 4 _aTextile Engineering.
650 2 4 _aCognitive Psychology.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783642139734
830 0 _aCognitive Systems Monographs,
_x1867-4925 ;
_v10
856 4 0 _uhttp://dx.doi.org/10.1007/978-3-642-13974-1
912 _aZDB-2-ENG
999 _c112379
_d112379