000 03703nam a22005175i 4500
001 978-3-642-11743-5
003 DE-He213
005 20140220084532.0
007 cr nn 008mamaa
008 100715s2010 gw | s |||| 0|eng d
020 _a9783642117435
_9978-3-642-11743-5
024 7 _a10.1007/978-3-642-11743-5
_2doi
050 4 _aQA76.9.C66
072 7 _aUBJ
_2bicssc
072 7 _aCOM079000
_2bisacsh
082 0 4 _a004
_223
100 1 _aLehmann-Grube, Fritz.
_eeditor.
245 1 0 _aFacets of Virtual Environments
_h[electronic resource] :
_bFirst International Conference, FaVE 2009, Berlin, Germany, July 27-29, 2009, Revised Selected Papers /
_cedited by Fritz Lehmann-Grube, Jan Sablatnig.
264 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg,
_c2010.
300 _a214p. 48 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering,
_x1867-8211 ;
_v33
505 0 _aFaVE 2009 – Track 1 -- Development of Virtual Geographic Environments and Geography Research -- Dual Reality: Merging the Real and Virtual -- Exploring the Use of Virtual Worlds as a Scientific Research Platform: The Meta-Institute for Computational Astrophysics (MICA) -- FaVE 2009 – Track 2 -- Characterizing Mobility and Contact Networks in Virtual Worlds -- Landmarks and Time-Pressure in Virtual Navigation: Towards Designing Gender-Neutral Virtual Environments -- The Effects of Virtual Weather on Presence -- FaVE 2009 – Track 3 -- Complexity of Virtual Worlds’ Terms of Service -- The Role of Semantics in Next-Generation Online Virtual World-Based Retail Store -- StellarSim: A Plug-In Architecture for Scientific Visualizations in Virtual Worlds -- FaVE 2009 – Track 4 -- Formalizing and Promoting Collaboration in 3D Virtual Environments – A Blueprint for the Creation of Group Interaction Patterns -- Conceptual Design Scheme for Virtual Characters -- Usability Issues of an Augmented Virtuality Environment for Design -- FaVE 2009 – Track 5 -- The Managed Hearthstone: Labor and Emotional Work in the Online Community of World of Warcraft -- Human Rights and Private Ordering in Virtual Worlds -- Investigating the Concept of Consumers as Producers in Virtual Worlds: Looking through Social, Technical, Economic, and Legal Lenses.
520 _aThis book constitutes the proceedings of the First International ICST Conference on Facets of Virtual Conference, FaVE 2009, held in Berlin, Germany, in July 2009. The 15 invited and regular papers present in the first set the application of virtual worlds to science and in the second set the social aspects of using virtual worlds, both for research and application.
650 0 _aComputer science.
650 0 _aComputer graphics.
650 0 _aEducation.
650 1 4 _aComputer Science.
650 2 4 _aComputers and Society.
650 2 4 _aComputer Graphics.
650 2 4 _aMedia Design.
650 2 4 _aUser Interfaces and Human Computer Interaction.
650 2 4 _aPersonal Computing.
650 2 4 _aComputers and Education.
700 1 _aSablatnig, Jan.
_eeditor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783642117428
830 0 _aLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering,
_x1867-8211 ;
_v33
856 4 0 _uhttp://dx.doi.org/10.1007/978-3-642-11743-5
912 _aZDB-2-SCS
999 _c111926
_d111926