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Interactive Storytelling [electronic resource] : Fourth International Conference on Interactive Digital Storytelling, ICIDS 2011, Vancouver, Canada, November 28 – 1 December, 2011. Proceedings / edited by Mei Si, David Thue, Elisabeth André, James C. Lester, Joshua Tanenbaum, Veronica Zammitto.

By: Si, Mei [editor.].
Contributor(s): Thue, David [editor.] | André, Elisabeth [editor.] | Lester, James C [editor.] | Tanenbaum, Joshua [editor.] | Zammitto, Veronica [editor.] | SpringerLink (Online service).
Material type: materialTypeLabelBookSeries: Lecture Notes in Computer Science: 7069Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg, 2011Description: XIV, 384p. 76 illus. online resource.Content type: text Media type: computer Carrier type: online resourceISBN: 9783642252891.Subject(s): Computer science | Information systems | Education | Arts | Computer Science | Computer Appl. in Arts and Humanities | Computers and Education | Information Systems Applications (incl. Internet) | Arts | Media Design | User Interfaces and Human Computer InteractionDDC classification: 004 Online resources: Click here to access online In: Springer eBooksSummary: This book constitutes the refereed proceedings of the 4th International Conference on Interactive Digital Storytelling, ICIDS 2011, held in Vancouver, Canada, in November/December 2011. The 17 full papers, 14 short papers and 16 poster papers were carefully reviewed and selected from 72 paper and poster submissions. In addition, the volume includes 6 workshops descriptions. The full and short papers have been organized into the following topical sections: interactive storytelling theory, new authoring modes, virtual characters and agents, story generation and drama managment, narratives in digital games, evaluation and user experience reports, tools for interactive storytelling.
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This book constitutes the refereed proceedings of the 4th International Conference on Interactive Digital Storytelling, ICIDS 2011, held in Vancouver, Canada, in November/December 2011. The 17 full papers, 14 short papers and 16 poster papers were carefully reviewed and selected from 72 paper and poster submissions. In addition, the volume includes 6 workshops descriptions. The full and short papers have been organized into the following topical sections: interactive storytelling theory, new authoring modes, virtual characters and agents, story generation and drama managment, narratives in digital games, evaluation and user experience reports, tools for interactive storytelling.

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