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Pervasive Computing [electronic resource] : 10th International Conference, Pervasive 2012, Newcastle, UK, June 18-22, 2012. Proceedings / edited by Judy Kay, Paul Lukowicz, Hideyuki Tokuda, Patrick Olivier, Antonio Krüger.

By: Kay, Judy [editor.].
Contributor(s): Lukowicz, Paul [editor.] | Tokuda, Hideyuki [editor.] | Olivier, Patrick [editor.] | Krüger, Antonio [editor.] | SpringerLink (Online service).
Material type: materialTypeLabelBookSeries: Lecture Notes in Computer Science: 7319Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg, 2012Description: Approx. 495 p. online resource.Content type: text Media type: computer Carrier type: online resourceISBN: 9783642312052.Subject(s): Computer science | Computer Communication Networks | Data protection | Computer simulation | Computer Science | Information Systems Applications (incl. Internet) | User Interfaces and Human Computer Interaction | Computer Communication Networks | Systems and Data Security | Simulation and Modeling | Computers and SocietyDDC classification: 005.7 Online resources: Click here to access online In: Springer eBooksSummary: This book constitutes the refereed proceedings of the 10th International Conference on Pervasive Computing, Pervasive 2012, held in Newcastle, UK, in June 2012. The 28 revised papers presented were carefully reviewed and selected from 138 submissions. The contributions are grouped into the following topical sections: activity capturing; urban mobility and computing; home and energy; HCI; development tools and devices; indoor location and positioning; social computing and games; privacy; public displays and services.
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This book constitutes the refereed proceedings of the 10th International Conference on Pervasive Computing, Pervasive 2012, held in Newcastle, UK, in June 2012. The 28 revised papers presented were carefully reviewed and selected from 138 submissions. The contributions are grouped into the following topical sections: activity capturing; urban mobility and computing; home and energy; HCI; development tools and devices; indoor location and positioning; social computing and games; privacy; public displays and services.

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