Art and Technology of Entertainment Computing and Communication (Record no. 110977)
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000 -LEADER | |
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fixed length control field | 03853nam a22004455i 4500 |
001 - CONTROL NUMBER | |
control field | 978-1-84996-137-0 |
003 - CONTROL NUMBER IDENTIFIER | |
control field | DE-He213 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20140220084515.0 |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION | |
fixed length control field | cr nn 008mamaa |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 100803s2010 xxk| s |||| 0|eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9781849961370 |
-- | 978-1-84996-137-0 |
024 7# - OTHER STANDARD IDENTIFIER | |
Standard number or code | 10.1007/978-1-84996-137-0 |
Source of number or code | doi |
050 #4 - LIBRARY OF CONGRESS CALL NUMBER | |
Classification number | QA76.575 |
072 #7 - SUBJECT CATEGORY CODE | |
Subject category code | UG |
Source | bicssc |
072 #7 - SUBJECT CATEGORY CODE | |
Subject category code | COM034000 |
Source | bisacsh |
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER | |
Classification number | 006.7 |
Edition number | 23 |
100 1# - MAIN ENTRY--PERSONAL NAME | |
Personal name | Cheok, Adrian David. |
Relator term | author. |
245 10 - TITLE STATEMENT | |
Title | Art and Technology of Entertainment Computing and Communication |
Medium | [electronic resource] : |
Remainder of title | Advances in Interactive New Media for Entertainment Computing / |
Statement of responsibility, etc | by Adrian David Cheok. |
264 #1 - | |
-- | London : |
-- | Springer London, |
-- | 2010. |
300 ## - PHYSICAL DESCRIPTION | |
Extent | XVIII, 303p. 133 illus., 109 illus. in color. |
Other physical details | online resource. |
336 ## - | |
-- | text |
-- | txt |
-- | rdacontent |
337 ## - | |
-- | computer |
-- | c |
-- | rdamedia |
338 ## - | |
-- | online resource |
-- | cr |
-- | rdacarrier |
347 ## - | |
-- | text file |
-- | |
-- | rda |
505 0# - FORMATTED CONTENTS NOTE | |
Formatted contents note | Human Pacman: A Mobile Augmented Reality Entertainment System Based on Physical, Social, and Ubiquitous Computing -- Interactive Theater Experience with 3D Live Captured Actors and Spatial Sound -- Metazoa Ludens: Mixed Reality Interaction and Play Between Humans and Animals -- Poultry Internet -- Age Invaders: Entertainment for Elderly and Young -- Huggy Pajama: A Remote Interactive Touch and Hugging System -- Culture Computing: Interactive Technology to Explore Culture -- Kawaii/Cute Interactive Media -- Designing for Entertaining Everyday Experiences -- Tabletop Games: Platforms, Experimental Games and Design Recommendations. |
520 ## - SUMMARY, ETC. | |
Summary, etc | Art and Technology of Entertainment Computing and Communication takes a blue sky research perspective on the field of interactive media for entertainment computing. Adrian David Cheok argues that entertainment as an end-product is useful for interactive play, however it is also a powerful tool for learning and communication and it is also a key driver for the development of information technology. This book explores the future of entertainment technologies used for communication and describes quantum step research. It will inform and inspire readers to create their own radical inventions and innovations that are not incremental, but which break through ideas and non-obvious solutions. One of the main explorations is the examination of how new forms of computer interaction can lead to radical new forms of technology and art for entertainment computing. Art and Technology of Entertainment Computing and Communication is an informative and inspirational text for students and the next generation of researchers. It’s main aim is to provide information that will hopefully help change the world and society for the better, through new modes of entertainment and communication. Academics, researchers, engineers, game designers, and interaction designers, will find the content both interesting and valuable. Entertainment is the "engine" to inspire people and drive innovation in interactive digital media design. The pioneer of the field, Prof. Adrian David Cheok, takes you on an exciting tour of the future shaped by the Entertainment Technologies. Hiroshi ISHII, Muriel R. Cooper Professor of Media Arts and Sciences, MIT Media Laboratory |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Computer science. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Multimedia systems. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Information systems. |
650 14 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Computer Science. |
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Multimedia Information Systems. |
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | User Interfaces and Human Computer Interaction. |
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Computer Appl. in Arts and Humanities. |
710 2# - ADDED ENTRY--CORPORATE NAME | |
Corporate name or jurisdiction name as entry element | SpringerLink (Online service) |
773 0# - HOST ITEM ENTRY | |
Title | Springer eBooks |
776 08 - ADDITIONAL PHYSICAL FORM ENTRY | |
Display text | Printed edition: |
International Standard Book Number | 9781849961363 |
856 40 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | http://dx.doi.org/10.1007/978-1-84996-137-0 |
912 ## - | |
-- | ZDB-2-SCS |
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