Dignum, Frank.
Agents for Games and Simulations Trends in Techniques, Concepts and Design / [electronic resource] : edited by Frank Dignum, Jeff Bradshaw, Barry Silverman, Willem Doesburg. - Berlin, Heidelberg : Springer Berlin Heidelberg, 2009. - digital. - Lecture Notes in Computer Science, 5920 0302-9743 ; . - Lecture Notes in Computer Science, 5920 .
9783642111983
10.1007/978-3-642-11198-3 doi
Computer science.
Computer software.
Data mining.
Artificial intelligence.
Computer simulation.
Computer Science.
Artificial Intelligence (incl. Robotics).
Mathematical Logic and Formal Languages.
Computation by Abstract Devices.
Data Mining and Knowledge Discovery.
Simulation and Modeling.
Algorithm Analysis and Problem Complexity.
Q334-342 TJ210.2-211.495
006.3
Agents for Games and Simulations Trends in Techniques, Concepts and Design / [electronic resource] : edited by Frank Dignum, Jeff Bradshaw, Barry Silverman, Willem Doesburg. - Berlin, Heidelberg : Springer Berlin Heidelberg, 2009. - digital. - Lecture Notes in Computer Science, 5920 0302-9743 ; . - Lecture Notes in Computer Science, 5920 .
9783642111983
10.1007/978-3-642-11198-3 doi
Computer science.
Computer software.
Data mining.
Artificial intelligence.
Computer simulation.
Computer Science.
Artificial Intelligence (incl. Robotics).
Mathematical Logic and Formal Languages.
Computation by Abstract Devices.
Data Mining and Knowledge Discovery.
Simulation and Modeling.
Algorithm Analysis and Problem Complexity.
Q334-342 TJ210.2-211.495
006.3