Herik, H. Jaap.
Computers and Games 6th International Conference, CG 2008, Beijing, China, September 29 - October 1, 2008. Proceedings / [electronic resource] : edited by H. Jaap Herik, Xinhe Xu, Zongmin Ma, Mark H. M. Winands. - Berlin, Heidelberg : Springer Berlin Heidelberg, 2008. - digital. - Lecture Notes in Computer Science, 5131 0302-9743 ; . - Lecture Notes in Computer Science, 5131 .
9783540876083
10.1007/978-3-540-87608-3 doi
Computer science.
Data structures (Computer science).
Computer software.
Electronic data processing.
Computational complexity.
Artificial intelligence.
Computer Science.
Discrete Mathematics in Computer Science.
Numeric Computing.
Probability and Statistics in Computer Science.
Artificial Intelligence (incl. Robotics).
Algorithm Analysis and Problem Complexity.
Data Structures.
QA76.9.M35
004.0151
Computers and Games 6th International Conference, CG 2008, Beijing, China, September 29 - October 1, 2008. Proceedings / [electronic resource] : edited by H. Jaap Herik, Xinhe Xu, Zongmin Ma, Mark H. M. Winands. - Berlin, Heidelberg : Springer Berlin Heidelberg, 2008. - digital. - Lecture Notes in Computer Science, 5131 0302-9743 ; . - Lecture Notes in Computer Science, 5131 .
9783540876083
10.1007/978-3-540-87608-3 doi
Computer science.
Data structures (Computer science).
Computer software.
Electronic data processing.
Computational complexity.
Artificial intelligence.
Computer Science.
Discrete Mathematics in Computer Science.
Numeric Computing.
Probability and Statistics in Computer Science.
Artificial Intelligence (incl. Robotics).
Algorithm Analysis and Problem Complexity.
Data Structures.
QA76.9.M35
004.0151