Herik, H. Jaap.
Computers and Games 5th International Conference, CG 2006, Turin, Italy, May 29-31, 2006. Revised Papers / [electronic resource] : edited by H. Jaap Herik, Paolo Ciancarini, H. H. L. M. (Jeroen) Donkers. - Berlin, Heidelberg : Springer Berlin Heidelberg, 2007. - digital. - Lecture Notes in Computer Science, 4630 0302-9743 ; . - Lecture Notes in Computer Science, 4630 .
9783540755388
10.1007/978-3-540-75538-8 doi
Computer science.
Data structures (Computer science).
Computer software.
Electronic data processing.
Computational complexity.
Artificial intelligence.
Computer Science.
Discrete Mathematics in Computer Science.
Numeric Computing.
Probability and Statistics in Computer Science.
Artificial Intelligence (incl. Robotics).
Algorithm Analysis and Problem Complexity.
Data Structures.
QA76.9.M35
004.0151
Computers and Games 5th International Conference, CG 2006, Turin, Italy, May 29-31, 2006. Revised Papers / [electronic resource] : edited by H. Jaap Herik, Paolo Ciancarini, H. H. L. M. (Jeroen) Donkers. - Berlin, Heidelberg : Springer Berlin Heidelberg, 2007. - digital. - Lecture Notes in Computer Science, 4630 0302-9743 ; . - Lecture Notes in Computer Science, 4630 .
9783540755388
10.1007/978-3-540-75538-8 doi
Computer science.
Data structures (Computer science).
Computer software.
Electronic data processing.
Computational complexity.
Artificial intelligence.
Computer Science.
Discrete Mathematics in Computer Science.
Numeric Computing.
Probability and Statistics in Computer Science.
Artificial Intelligence (incl. Robotics).
Algorithm Analysis and Problem Complexity.
Data Structures.
QA76.9.M35
004.0151